Patch 1.1.0


Dear gamers,

Here at Dyludium Digital, we strive to bring you the best we can possibly achieve. We created The Akhenaken Temple Raid for a game jam that took its course over a weekend-long period. Since then we have had a few bug reports (ok, maybe more than a few) as well as had a few more ideas for features in the game.

We spent countless late nights working on this project for just over a week so that we could make it the best playable experience for you all. Below, you will find a list of features added as well as our bug fixes so, hopefully,  you will all enjoy this game as much as we intended you to.

New Update Features:

  • Torches to guide the player
  • Ability to look below the player
  • Any key to go through dialogue
  • Post-processing and particle effects for spiritual planes

Bug Fixes:

  • Papyrus can no longer be picked up more than once
  • Dialogue doesn't trigger when you re-enter a room
  • Fixed end button
  • Player movement pauses when in dialogue
  • Fixed issues with going through certain doors
  • More tutorial text explaining controls to the player

Other:

  • Updated Itch page with screenshots
  • Ported to GameJolt


Thank you for reading this devlog and we hope you enjoy playing our game.

From the Dyludium Digital team

Files

WebGL.zip Play in browser
Jan 15, 2021
Standalone.zip 21 MB
Jan 15, 2021

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